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Molyneux Talks Developing For Kinect, His Gaming Habits (Game Informer)
Throughout his career, designer Peter Molyneux has consistently been one of
the most entertaining interviews in the industry. We had a chance to speak
with him at the Microsoft Spring Showcase, mere days before he departed from
Lionhead and Microsoft to join the new studio 22 Cans.
**What was your first job before you were in the gaming industry?**
I worked in strawberry picking, I worked in fish and chips shops, and I worked
as a kitchen porter washing up dishes at a holiday camp for six months. I was
voted the least likely person to succeed when I was in school, so that was my
destiny. When I first started as a kitchen porter, that was it. That was the
dizzying heights of my career at that particular time.
**
When you think back on your gaming history as a fan, what were the games that
really grabbed you early on?**
Well we're going back a long ways, I could go back to Pong if I wanted to. I
think the first real, proper game that I played - and I don't count a lot of
the shoot-em-ups - was probably Wizardry. That was ...
Game Informer